Ranged Finesse

Ranged Finesse (General)
Given sufficient time to aim, your ranged attacks find their way between gaps in your foes’ armour.
Prerequisite: Precise Shot.
Benefit: You may take a move action to line up an attack with a ranged weapon. You must aim at a specific target. The act of aiming provokes an attack of opportunity, just as if you had attacked with the weapon. If, on your next turn, that target is within 30 feet and has not moved more than 30 feet since his last action, you may attempt to finesse past his armour with your ranged attack. You can also ready an attack while aiming but you must have been aiming at the same target continuously for at least one round in order to attempt to finesse. If you lose sight of your target or attack a different target, your aim is broken. Aiming requires your full concentration and you must make a Concentration skill check if you suffer distraction (see page 95). If you are able to make more than one attack in a round, only your first attack benefits from any aiming and subsequent attacks may not be made as finesse attempts. If you are using a bow, you can continue to aim for a number of roundsequal to 5 + your Strength modifier, after which you take one point of nonlethal damage for every round during which you continue to aim.
Normal: Ranged attacks cannot ordinarily be finessed.

Ranged Finesse

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