Sample Character Sheet

Basics

Character Name: Alignment: Race/Size:
Class(es): Hit Points: Sex:
Age: Height: Weight:
Eye: Hair: Handedness
Homeland: Hit Points: Code of Honour
Allegiance #1 Allegiance #2 Allegiance #3

Description:


Abilities

Strength: (modifier: +)
Dexterity: (modifier: +)
Constitution: (modifier: +)
Intelligence: (modifier: +)
Wisdom: (modifier: +)
Charisma: (modifier: +)

Saving Throws

Fortitude (CON) Total Save: + Base Save: + Abil. Mod. + Magic. Mod. — Size: +0
Reflex (DEX) Total Save: + Base Save: + Abil. Mod. + Magic. Mod. — Size: +0
Willpower (WIS) Total Save: + Base Save: + Abil. Mod. + Magic. Mod. — Size: +0
Magic Attack Bonus: + Damage Resistance: Spell Resistance: 0 Spell Energy: 0

Defence

Base Defence = +10 Misc. Mod:+
Parry Defence = +10 Misc. Mod:+ Class Mod: + Stat. Mod: +
Dodge Defence = +10 Misc. Mod:+ Class Mod: + Stat. Mod: +

Initiative

Total: + Dex: +

Armour Class

Total: Touch AC: Flat Footed:
Armour Bonus: Dex. Mod: Size Mod: 0 Items:
Armor Name Type: DR: Max DEX Bonus: Check Penalty: — Spell Fail: % Speed: Weight Notes:

Melee

Total Bonus: + STR: +0 Size Mod: +0 Base Attack Bonus: +
Finesse Weapons: + Ability Mod: + Size Mod: +0 Base Attack Bonus: +
Weapon Total Attack Bonus: + Damage: Critical: x Type/Size: Reach: Notes:

Finesse

Total Bonus: + DEX Mod: + Size Mod: +0 Base Attack Bonus: +
_ _ Total Attack Bonus: + Damage: Critical: x Type/Size: Range: ’ Notes:

Ranged

Total Bonus: + DEX Mod: + Size Mod: +0 Base Attack Bonus: +
_ _ Total Attack Bonus: + Damage: Critical: x Type/Size: Range: ’ Notes:

Charms/Potions/Scrolls/Miscellaneous

  • Potion:

Perception

Listen: + Search: + Spot: +

Skills

■ Appraise Total: + INT Ranks: — Ability Mod:
□ Balance Total: + DEX Ranks: Ability Mod: Synergy:
■ Bluff Total: + CHA Ranks: Ability Mod:
□ Climb Total: + STR Ranks: Ability Mod:
□ Concentration Total: + CON Ranks: — Ability Mod:
■ Craft: Any Total: + INT Ranks: — Ability Mod:
□ Decipher Script Total: + CHA Ranks: — Ability Mod:
■ Diplomacy Total: + CHA Ranks: — Ability Mod:
□ Disable Device Total: + INT Ranks: Ability Mod:
■ Disguise Total: + CHA Ranks: Ability Mod:
■ Escape Artist Total: + DEX Ranks: — Ability Mod:
■ Forgery Total: + INT Ranks: — Ability Mod:
■ Gather Information Total: + CHA Ranks: Ability Mod:
□ Handle Animal Total: + CHA Ranks: — Ability Mod:
■ Heal Total: + WIS Ranks: — Ability Mod:
■ Hide Total: + DEX Ranks: Ability Mod:
■ Intimidate Total: + CHA Ranks: — Ability Mod:
□ Jump Total: + STR Ranks: Ability Mod:
■ Knowledge (local) Total: + INT Ranks: Ability Mod:
■ Knowledge (Nobility) Total: + INT Ranks: Ability Mod:
■ Knowledge (Rumours) Total: + INT Ranks: Ability Mod:
■ Listen Total: + WIS Ranks: Ability Mod: —
■ Move Silently Total: + DEX Ranks: Ability Mod:
□ Open Lock Total: + DEX Ranks: Ability Mod:
■ Perform: Any Total: + CHA Ranks: Ability Mod:
■ Profession: Total: 0 WIS Ranks: — Ability Mod: —
□ Ride Total: + DEX Ranks: — Ability Mod:
■ Search Total: + INT Ranks: Ability Mod:
■ Sense Motive Total: +0 WIS Ranks: — Ability Mod: —
■ Sleight of Hand Total: + DEX Ranks: Ability Mod:
■ Spot Total: + WIS Ranks: Ability Mod: —
□ Survival Total: + WIS Ranks: Ability Mod: —
■ Swim Total: + STR Ranks: Ability Mod:
■ Tumble Total: + DEX Ranks: Ability Mod:
■ Use Rope Total: + DEX Ranks: — Ability Mod:

Skills markedare class skills.
Skills markedare untrained or from other class levels.


Languages



Languages markedare spoken only.
Languages markedare both spoken and written.
Languages markedare non-verbal.


Feats

  • Name of feat:

Racial Abilities


Class Abilities


Fate Points

  • Three

Lifting and Carrying Capacity

Light Load: lbs Medium Load: lbs Heavy Load: lbs
Lift over head: lbs Lift off ground: lbs Push or Drag: lbs

Equipment

On person Weight
Total weight of equipment: * lbs*

Combat Maneuvers

Aid Another Special
Aim BAB+1
Block and Counter Intricate Swordplay, Parry, Combat Expertise, Combat Reflexes, Any one of the following feats: Improved Disarm or Improved Trip or Weapon Specialisation (arming
sword or broadsword)
Bull’s Charge Str 13+, Power Attack
Called Strike Base Attack Bonus 3+
Cat’s Parry Base Parry Bonus +3
Choke Improved Grapple
Combine Damage More than one attack per round, Combat Expertise, Quick Draw, Wis 13, Dex 13
Combat Rotation Mobility, base attack bonus +3 or higher, Formation Combat
Counter Charge Dex 13+, Fleet-footed or Run
Dance Aside Dex 13+
Dazing Blow Base Attack Bonus 2, Heal 4 ranks
Death from Above Jump 6 ranks, base attack bonus +4
Decapitating Slash BAB +10
Desperate Stab Bab +15, Improved Initiative
Delay Special
Devastating Sweep Whirlwind Attack
Distracting Arrow Precise Shot
Distant Tumble Acrobatic, Tumble must be a class skill for at least one of your classes
Disarm in Twos Weapon Specialisation (whip), Weapon Specialisation (off-hand weapon)
Distracting Snap Dexterity 14+, base attack bonus +4, Exotic Weapon Profi ciency (whip), Weapon Focus (whip)
Double Adjustment Acrobatic, Tumble must be a class skill for at least one of your classes
Fatigue and Exhaust the Foe Endurance
Fear the Butcher Con 12+, Deadly Feat
Feint and Lunge Base attack bonus 6, Intelligence 10, Bluff 8 ranks
Force Back Power Attack
Fling Aside Str 15+, Improved Grapple, Improved Trip
Hooking Parry Dex 13+, Base Parry Bonus +1
Human Shield Str 13+, Improved Grapple
Improvised Attack Str 13+, Dex 13+
Kip up Jump or Tumble 5+ ranks, Mobility
Knock Back Str. 15+, BAB +6, Power Attack
Leaping Charge BAB +6, Jump 1 + ranks
Leave the for dead Cleave
Masterful Disarm Dex 13+
Monkey’s Charge Dex 15+, Dodge, Tumble 6 + ranks
Naming the Stroke Called Strike, Cha 13+, Base Attack Bonus 3+, Weapon Focus
Negate Sneak Attack Acrobatic, Tumble must be a class skill for at least one of your classes
Pantherish Twist Improved Uncanny Dodge
Punishing Strike BAB +12, Cleave, Great Cleave, Power Attack
Quick draw Two-Weapon Bluff Dex 19+, BAB 12+, Bluff 5, Improved Feint, Quick Draw, Two-Weapon Fighting
Ranged Disarm Precise Shot, Improved Disarm
Riposte Base Parry Bonus +5
Shield of Blades Base attack bonus +4, Two-Weapon Combat, Weapon Focus in both weapons used
Shield Slam Base Parry Bonus +5
Sudden Strike Hide 5 ranks, Move Silently 5 ranks
Sundering Parry Improved Sunder, Base Parry Bonus +1
Swing Attack Climb 5 ranks, Dexterity 13
Takedown Dex 13+, Improved Grapple, Improved Trip
Tiger’s Pounce Improved Unarmed Strike, Jump 4 Ranks
To the hilt Power Attack
Unbalancing Attack Balance 1 rank
Vault Over Opponent Jump 5 ranks, Tumble 5 ranks
Whip (Weapon Strike) Trip Exotic Weapon Proficiency (whip), Improved Trip
Whip Ensnare Combat Reflexes, Exotic Weapon Proficiency (whip), base attack bonus +9
Yeoman’s Bane Wisdom 13+, Toughness

Magic Weapons

  • Name of item:

Treasure

Silver Coins


Sample Character Sheet

Glimpses of Hyboria TehBlayze